Not enjoying the Sugar Riot fight at all. Specifically, I hate the add phase.
I don’t think it’ll be satisfying to clear, just a relief that trash mob time is over and we can get back to a proper fight with proper mechanics. (Though my rotation for the rest of the fight is going to be shot to hell from all the drifting. And every time we wipe to a Real Mechanic we’ll have to do this garbage again.)
* * *
We spent basically all last weekend’s raid sessions beating our heads against the add phase. Sometimes we’d wipe due to a mechanical issue (e.g., I would mess up targeting my ray because I am bad at this game, and someone else would get the tether). Just as often, we would do everything correctly (as far as I know) and we’d wipe anyway. Repeat ad nauseam. Then I spent the work week actively dreading the weekend because we’d have to do it again.
At least I’m not the only inhabitant of Salt Lake City. I don’t think anyone else hates the add phase like I do, but newbie and co. have been playing Doom: The Dark Ages and complaining loudly about the game’s design, so I feel united with them in spirit.
newbie_without_context.txt: “I think carcasses would be really good in the dark ages.”
Anyway, we also spent this weekend beating our heads against the add phase, with marginally higher success. We’ve flip-flopped back to “Let’s focus the sheep first.” On a couple occasions we’ve made it to the fourth (and presumably final) wave of adds (and by that I mean the final person is dying and the screen is fading to black as the fourth wave is being summoned).
Thankfully we’re off next week (I’m heading down to parents' place for Memorial Day weekend). Maybe two weeks from now we’ll have so many gear upgrades we can breeze through this phase. HGR strongarmed me into doing a guildhest so I’m rolling in tomes.
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